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Mon, Jan 9 2017 2:10 PM | Permanent Link |
R&D team @ Environment Canada | Hello, I have an issue on the project I am working on where font sizes seem to go to default size when I resize and redraw text to the screen. I created a new project to make sure it wasn't something else I was doing.
This project has 2 panels top/bottom with a sizer inbetween. The splitter correctly resizes both panels. This is the code I have. procedure TForm1.Form1Create(Sender: TObject); begin pntMain.Canvas.Font.Name := 'Arial'; pntMain.Canvas.Font.Size := 14; drawText; end; procedure TForm1.drawText; begin pntMain.Canvas.FillText(intToStr(pntMain.Canvas.Font.Size), 100, 100); end; procedure TForm1.BasicPanel1Size(Sender: TObject); begin drawText; end; When the application starts a 14 is drawn at the correct size. The moment I use the sizer the 14 immediately gets smaller (and I believe the font changes but it is hard to tell). It is still writing 14 suggesting it is still set to a font size of 14 but it draws it as the default font. If I instead put drawText; in the paintSize event it does not draw anything at all. Steven Laroche, Environment Canada. |
Mon, Jan 9 2017 3:20 PM | Permanent Link |
Tim Young [Elevate Software] Elevate Software, Inc. ![]() | Bruno,
<< Hello, I have an issue on the project I am working on where font sizes seem to go to default size when I resize and redraw text to the screen. I created a new project to make sure it wasn't something else I was doing. >> Here's the hot-fix: WebUI unit: procedure TCanvasElement.Reset; begin FAlpha:=1; FCompositeOperation:=coSourceOver; FFillStyle:=dsColor; FFillColor:=clBlack; FFillGradient.Free; FFillGradient:=TCanvasGradient.Create(Self); FFillPattern.Free; FFillPattern:=TCanvasPattern.Create(Self); FLineCapStyle:=csButt; FLineJoinStyle:=jsMiter; FLineWidth:=1; FMiterLimit:=10; FShadowBlur:=0; FShadowColor:=clBlack; FShadowOffsetX:=0; FShadowOffsetY:=0; FStrokeStyle:=dsColor; FStrokeColor:=clBlack; FStrokeGradient.Free; FStrokeGradient:=TCanvasGradient.Create(Self); FStrokePattern.Free; FStrokePattern:=TCanvasPattern.Create(Self); FContext.font:=Font.GetStyle; <<<<<<<<<<<<<<<<<<<<<<<< Add this !!!!! FTextAlign:=taLeftJustify; FContext.textAlign:=TextAlignmentToStr(FTextAlign); FTextBaseLine:=blAlphabetic; end; A fix will be in 2.06. Tim Young Elevate Software www.elevatesoft.com |
Mon, Jan 9 2017 3:51 PM | Permanent Link |
R&D team @ Environment Canada | Thank you, it works perfectly now, it also fixed a similar bug I couldn't figure out in another project.
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